Blog

Dev Diary 20 – Shapes and colors

Hi hacknplanners! This milestone has been affected by some unexpected incidents that made us not fully complete all the tasks we planned. I’m talking about the decision that Braintree (payment gateway provider) took about not giving us service …

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Dev Diary 19 – Sharpening the edges

NOTE: In order to make understanding our new premium plan more intuitive, we have renamed it from HacknPlan Professional to HacknPlan Studio. We hope this makes more evident that only one account per studio is needed, which will pay …

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1 year of HacknPlan: Studio plan announced

  PRE-ORDER NOW! Hi hacknplanners, One year ago today, the first version of HacknPlan was launched. I remember this post on Reddit asking the gamedev community for feedback and trying to get our first early adopters. I was so …

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Thanks… to 10K of you

Hi hackplanners, Today is a special day. Today we reached 10000 registered users in HacknPlan, and I’m writing this short post just to say THANK YOU. Now that our first birthday is really close (we launched the first …

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Dev Diary 17 – Smoothing the learning curve

Hi hacknplanners, This is certainly one of the most special updates of HacknPlan so far. Today I won’t talk about any new features, nor visual improvements, nor relevant bug fixes. Today, we release an update that is focused on …

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Dev Diary 16 – The legend of the Shortcuts

Hi hacknplanners, We haven’t added any major feature during this release; instead, we have focused on several small improvements you requested many times, so I hope you are happy with the changes. Finally, we have added some keyboard …

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Dev Diary 15 – Game Model love

Hi hacknplanners, This new update comes with several improvements on the game model tool, one of the key organizational features of HacknPlan. We have introduced several usability and navigation changes in order to simplify the usage, like a fullscreen …

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Dev Diary 14

Hi hacknplanners! We come with very little new features this time. Instead, we have added some very valuable improvements in terms of performance and usability, that I hope you find interesting. This iteration has been a little different …

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Dev Diary 13 (2016-06-06)

Hi hacknplanners! A new update of your sexy game project management tool is here! This time, we added two interesting new features: a search engine that will ease your life when you need to locate a task, and …

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