Blog

Dev Diary: Polishing some edges

  Hi hacknplanners, I hope you are enjoying the new HacknPlan and you are already accustomed to the new user interface and features. We are aware there are many things to polish and improve and plenty of important …

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Major release progress update

Hi hacknplanners, It’s been a while! As you know, we have been pretty busy working on the major release we announced back in February. The list of features and improvements we are working on was made taking into …

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 HacknPlan major update coming in Q2 2018

Hi hacknplanners! As the title says, we are heading to a major update to be released in the second quarter of the year. If you’ve been following our progress so far, you probably know we iterate and release …

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Dev Diary 34 – Give me a bucket

  Hi hacknplanners! This new update comes with a surprise in the form of a brand new integration: Bitbucket is here! One of our most important goals is centralizing your game production data, so you have a place …

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Dev Diary 33 – November rain

  Hi hacknplanners! A new release is here! The focus of this update has been on bug fixing and adding some improvements to the UX department we hope will make you more productive. After the last update, the one …

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Dev Diary 32 – Drag & Roll

  Hi hacknplanners! This update is a special one. Instead of delivering new features, we focused on rebuilding one of the most important parts of HacknPlan: the drag and drop system. Many of you have complained during this …

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Dev Diary 31 – Post vacation blues

Hi hacknplanners! I hope you all had a great summer and had the chance of resting and recovering energy for the remaining months of the year. We certainly did, but still had the chance of working on some …

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Dev Diary 30 – Doc Doc

Hi hacknplanners! It’s been a while since the last update! Summer, you know… But the truth is we are focused on some important and big features that will take longer than a regular iteration to be released, like …

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Dev Diary 29 – Summer planning

  Hi hacknplanners! We welcome the summer with a little but interesting update. The main improvement coming today is the new syntax for writing and reading time-based costs, something you have been asking for some time which definitely improves …

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