Blog

Scrum and videogames 1: Introduction

This article is a collaboration with Mauricio García, CEO and Producer at The Game Kitchen (The Last Door, Blasphemous). You can find his original article in Spanish here.   At The Game Kitchen, we started to apply Scrum 7 …

READ MORE

Dev Diary 38

  Hi hacknplanners, Are you a Scrum practitioner and lover? Then you will be happy. Damn, you’ll probably be happy even if you don’t use Scrum; this feature is very useful for so many reasons… User Stories are here!! …

READ MORE

Dev Diary 37

  Dear hacknplanners, Merry Christmas everyone! I hope you are enjoying this time of the year around family and friends. This is the best moment to do a retrospective about your year, what went well, what went wrong, what needs …

READ MORE

Dev Diary 36

  Hi hacknplanners, I hope you are enjoying the new HacknPlan and you are already accustomed to the new user interface and features. We are aware there are many things to polish and improve and plenty of important …

READ MORE

Major release progress update

Hi hacknplanners, It’s been a while! As you know, we have been pretty busy working on the major release we announced back in February. The list of features and improvements we are working on was made taking into …

READ MORE

 HacknPlan major update coming in Q2 2018

Hi hacknplanners! As the title says, we are heading to a major update to be released in the second quarter of the year. If you’ve been following our progress so far, you probably know we iterate and release …

READ MORE

Dev Diary 34 – Give me a bucket

  Hi hacknplanners! This new update comes with a surprise in the form of a brand new integration: Bitbucket is here! One of our most important goals is centralizing your game production data, so you have a place …

READ MORE

Dev Diary 33 – November rain

  Hi hacknplanners! A new release is here! The focus of this update has been on bug fixing and adding some improvements to the UX department we hope will make you more productive. After the last update, the one …

READ MORE

Dev Diary 32 – Drag & Roll

  Hi hacknplanners! This update is a special one. Instead of delivering new features, we focused on rebuilding one of the most important parts of HacknPlan: the drag and drop system. Many of you have complained during this …

READ MORE