Blog

Thanks… to 10K of you

Hi hackplanners, Today is a special day. Today we reached 10000 registered users in HacknPlan, and I’m writing this short post just to say THANK YOU. Now that our first birthday is really close (we launched the first …

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Dev Diary 17 – Smoothing the learning curve

Hi hacknplanners, This is certainly one of the most special updates of HacknPlan so far. Today I won’t talk about any new features, nor visual improvements, nor relevant bug fixes. Today, we release an update that is focused on …

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Dev Diary 16 – The legend of the Shortcuts

Hi hacknplanners, We haven’t added any major feature during this release; instead, we have focused on several small improvements you requested many times, so I hope you are happy with the changes. Finally, we have added some keyboard …

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Dev Diary 15 – Game Model love

Hi hacknplanners, This new update comes with several improvements on the game model tool, one of the key organizational features of HacknPlan. We have introduced several usability and navigation changes in order to simplify the usage, like a fullscreen …

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Dev Diary 14

Hi hacknplanners! We come with very little new features this time. Instead, we have added some very valuable improvements in terms of performance and usability, that I hope you find interesting. This iteration has been a little different …

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Dev Diary 13 (2016-06-06)

Hi hacknplanners! A new update of your sexy game project management tool is here! This time, we added two interesting new features: a search engine that will ease your life when you need to locate a task, and …

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Dev Diary 12 (2016-05-23)

Hi hacknplanners! This new update comes with a pair of interesting features many of you were waiting for: the backlog panel and the email notifications. We had another cool feature we couldn’t finally deliver this iteration, task dependencies (blocking …

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Understanding vertical slicing

…or how to create feature based iterations of your game. When it comes to project management in general and prioritization in particular, many doubts arise among developers, especially in small teams and/or indies who don’t have the clear figure of a …

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Dev Diary 11 (2016-05-08)

Hi hacknplanners! As we announced in the last post, this new update comes with very important changes in the way the application is organized and how you navigate through the different sections and tools. For those who are very …

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Dev Diary 10 (2016-04-26)

Hi hacknplanners! This update comes with few but very important new features. First of all, we have rebuilt our authentication and authorization system to make use of the OAuth2 protocol, which allows you to use external providers to get …

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