Blog author
Chris Estevez
Browse 80 posts by Chris Estevez.
- A fresh look for HacknPlanMarch 29, 2026
- The future of AI in game developmentMarch 11, 2026
- Introducing the Documents module 📖March 2, 2026
- How to Master Sprint Planning for Game DevelopersFebruary 24, 2026
- Dev Diary November 25November 10, 2025
- Announcing HacknPlan v2September 25, 2025
- Dev Diary June 25June 22, 2025
- Dev Diary Feb 25February 9, 2025
- Dev Diary Oct 24October 13, 2024
- HacknPlan Pricing Changes 2024August 27, 2024
- HacknPlan + Discord ❤️May 19, 2024
- Dev Diary 45August 11, 2023
- Dev Diary 44October 31, 2022
- Mastering the game design modelAugust 11, 2022
- Dev Diary 43April 19, 2021
- Dev Diary 42January 10, 2021
- Dev Diary 41September 27, 2020
- HacknPlan API public beta is out!December 16, 2019
- Dev Diary 40August 4, 2019
- Scrum and videogames 3: Daily managementJuly 3, 2019
- Scrum and videogames 2: The Sprint MeetingJune 26, 2019
- Dev Diary 39June 23, 2019
- Dev Diary 38March 31, 2019
- Dev Diary 37December 27, 2018
- Black Friday 2018November 23, 2018
- Dev Diary 36October 22, 2018
- HacknPlan major update released!September 23, 2018
- HacknPlan update will be released on September 24thSeptember 17, 2018
- Major release progress updateJune 11, 2018
- Spring Sale! 30% OFF on new yearly subscriptions and upgradesMarch 19, 2018
- HacknPlan major update coming in Q2 2018February 15, 2018
- Dev Diary 34 – Give me a bucketDecember 3, 2017
- Dev Diary 33 – November rainNovember 5, 2017
- Dev Diary 32 – Drag & RollOctober 8, 2017
- Birthday Promotion! 30% off on yearly subscriptionsSeptember 25, 2017
- Dev Diary 31 – Post vacation bluesSeptember 17, 2017
- Dev Diary 30 – Doc DocJuly 22, 2017
- Dev Diary 29 – Summer planningJune 24, 2017
- HacknPlan Summer Sale! 50% off on yearly subscriptionsJune 24, 2017
- Dev Diary 28 – Committed to the UXJune 4, 2017
- Dev Diary 27 – Stage clear!May 14, 2017
- HacknPlan 1.0 has been releasedApril 3, 2017
- HacknPlan 1.0 is coming on April 3rdMarch 20, 2017
- Studio Showcase 3 – Whim Independent StudiosFebruary 28, 2017
- Dev Diary 26 – Slack my Gantt chartFebruary 19, 2017
- Dev Diary 25 – Productivity + 5February 5, 2017
- Studio Showcase 2 – Bounder GamesJanuary 26, 2017
- Dev Diary 24 – Burn, chart, burnJanuary 22, 2017
- HacknPlan Personal Plus available for pre-order and early accessJanuary 22, 2017
- Studio Showcase 1 – Gadan GamesJanuary 17, 2017
- Share your experiences with HacknPlan!December 30, 2016
- Dev Diary 23 – Milestones, pleaseDecember 21, 2016
- Dev Diary 22 – Data in, data outDecember 4, 2016
- Dev Diary 21 – I know what you did last planningNovember 20, 2016
- Dev Diary 20 – Shapes and colorsNovember 7, 2016
- Dev Diary 19 – Sharpening the edgesOctober 17, 2016
- 1 year of HacknPlan: Studio plan announcedSeptember 26, 2016
- Dev Diary 18 – A wild markdown editor appeared!September 18, 2016
- Thanks... to 10K of youSeptember 6, 2016
- Dev Diary 17 – Smoothing the learning curveSeptember 4, 2016
- Dev Diary 16 – The legend of the ShortcutsAugust 7, 2016
- Dev Diary 15 – Game Model loveJuly 16, 2016
- Dev Diary 14June 20, 2016
- Dev Diary 13 (2016-06-06)June 6, 2016
- Dev Diary 12 (2016-05-23)May 23, 2016
- Understanding vertical slicingMay 14, 2016
- Dev Diary 11 (2016-05-08)May 8, 2016
- Dev Diary 10 (2016-04-26)April 26, 2016
- Dev Diary 9 (2016-03-27)March 27, 2016
- Dev Diary 8 (2016-02-28)February 28, 2016
- Dev Diary 7 (2016-02-13)February 14, 2016
- Dev Diary 6 (2016-01-20)January 20, 2016
- Dev diary 5 (2015-12-21)December 21, 2015
- Dev diary 4 (2015-11-25)November 25, 2015
- Dev Diary 3 (2015-11-15)November 15, 2015
- Project planning for solo game developersOctober 28, 2015
- Dev Diary 2 (2015-10-26)October 26, 2015
- Dev Diary 1 (2015-10-14)October 14, 2015
- A week of HacknPlan betaOctober 5, 2015
- Welcome to HacknPlan!September 25, 2015